Building immersive worlds with Unity & Extended Reality.
I create cross-platform XR, VR, AR, and game experiences focused on performance, interaction design, and polished user experience.

About
A short introduction.
I'm Lakshya, a Computer Science undergraduate at SRM University-AP passionate about building immersive experiences with Extended Reality.
My work spans educational simulations, immersive games, mobile AR, browser-based AR, and Meta Quest experiences. I enjoy pairing intuitive interaction design with performant real-time 3D systems.
Beyond development, I mentor 15+ developers at Next Tech Lab, co-organized a nationwide game jam across 5+ universities, and volunteer with Intercollegiate XR's global network of 50+ university clubs. Along the way: XR Track Winner at HackSRM 7.0, 1st at ImmersiveX Ideathon, 3rd at 9Hacks with ScanSpace, and MongoDB Associate Developer certified.
Projects
Selected work.
ScanSpace
Mixed Reality object-scanning platform that reconstructs real-world objects into interaction-ready 3D meshes using stable-fast-3D.
VR Car Driving Simulator
A full-scale driving simulator with one-to-one steering-wheel input, realistic vehicle control, and a rendering pipeline optimized for standalone VR.
Treasure Hunt AR
A mobile world-scale AR game where players scan physical environments, discover virtual chests, and collect items by moving through space.
WebAR Image Tracking
A browser-native image-tracking experience with custom GLSL shaders, designed for fast loading and stable real-time marker tracking.
Skills
Tools of the trade.
XR & Spatial
Unity
Graphics
Programming
Tools
Experience
Where I've been.
- Jun 2026 — Present
Software Engineer Intern
Proto Corp Pvt. Ltd. — Visakhapatnam, India (Remote)
- Develop Unity-based Mixed Reality features in C#, integrating Meta XR components, OpenXR interaction pipelines, and scene logic for immersive software projects.
- Contribute to the development and maintenance of a web dashboard used to manage project data, monitor application workflows, and support team operations.
- Jun 2026 — Aug 2026
Research Intern — MR & VR Game Development
SRM University-AP — Amaravati, India (Remote)
- Develop a Unity MR/VR game that teaches data structures through interactive 3D visualization, spatial manipulation, and gameplay-based learning.
- Convert abstract computer science concepts into manipulable objects, progression mechanics, and learning interactions for clearer understanding.
- Oct 2024 — Present
XR & Game Developer; Interim Board Member
Next Tech Lab, SRM University-AP — Amaravati, India (On-Site)
- Build AI-assisted XR and game prototypes in Unity, including image-to-3D MR pipelines, mobile AR games, VR simulations, and real-time interaction systems.
- Apply spatial interaction, Human-Computer Interaction, and performance optimization practices across lab projects and internal demos.
- Promoted to Interim Board Member in Jan 2026; mentor 15+ developers, lead technical sessions, and co-organized a nationwide game jam across 5+ universities.
- Dec 2025 — Present
Club Volunteer
Intercollegiate XR (ICXR) — Global XR Community (Remote)
- Represent Next Tech Lab in a global network of 50+ university XR clubs worldwide and support cross-campus immersive technology initiatives.
- Aug 2024 — Aug 2028Education
B.Tech in Computer Science and Engineering
SRM University-AP — Amaravati, India
- Maintaining a CGPA of 8.5/10.0 while contributing to academic research in immersive 3D visualization.
- MongoDB Associate Developer certified (Apr 2026).
Contact
Let's build something.
I'm currently looking for XR Software Engineering opportunities where I can build impactful spatial computing products. If you have an interesting project or role, let's connect!
lakshya.singh2706@gmail.com